Now we've all seen different types of terrain on tables, stores, and tournaments. But do you really know how it works and what it should be? That's what this series is about.
Before we delve into the different types of terrain and what they do (yes, rocks and trees do things), lets start with the basics: Setting up Terrain.
There are two ways terrain can be placed. The first is through "narrative terrain". Basically, the board is made to look as much like a real battlefield as possible. You'll mostly see this at the tournaments. When you arrive, the boards are already set up with terrain and usually can't be moved or re-arranged. This is supposed to be a fair board that does not give either side an advantage over the terrain itself. The other form of "narrative terrain" is where it may give a huge advantage/disadvantage to one side. This would be your bunker assault boards, where one side starts in no-mans land while the other is hunkered down in trench systems and bunkers.
A Mechwarrior table from "Necromundicon". |
From "Bell of Lost Souls". Full article here: http://www.belloflostsouls.net/2011/06/40k-editorial-proper-terrain-setup.html |
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